Assassin%27s Creed Odyssey 1.0.7 Patch Download
Assassin's Creed Odyssey Patch 1.0.7. Update 1.0.7 not only adds two new major side-quests to the game (A Divine Intervention, Test of Judgment), but it also introduces the much-awaited Visual Customisation System, allowing players to equip any armour they wish as a cosmetic, while still retaining the bonuses provided by their actual armour. Assassin’s Creed Odyssey has received a big patch today. Many of the features in update 1.0.7 have been teased over the past few weeks, and they’re finally here today for all Assassin’s. Home»Trainers»PC»Assassin's Creed Odyssey»Assassin's Creed Odyssey v1.0.7 (+26 Trainer) FLiNG Download ASSASSINS.CREED.ODYS.V1.0.7.PLUS. Ad blocker detected! Assassin’s Creed Odyssey Patch 1.0.7 Is Here A new patch for Assassin’s Creed Odyssey has arrived and with it comes the transmog, and increased level cap, and a new Mercenary Benefits page. Patch 1.0.7 comes in at 2.2GB on PC, 2.5GB on PS4, and 2.6GB on Xbox One and PC is out now as well.
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- Assassin 27s Creed Odyssey 1.0.7 Patch Download 1
Ubisoft has taken to their blog to announce and detail the upcoming update for their latest title, Assassin’s Creed: Odyssey.
The new update comes brimming to the rim with new fixes, changes, and additional features like the transmog, visual customization system. The patch is now live on all three platforms, PS4, Xbox One, and PC; so if you’re looking to jump into AC: Odyssey tonight, make sure to download the update!
Check out the full patch notes details, fixes, and changes down below:
PATCH SIZES:
Xbox One: 2.6GB
PS4: 2.5GB
PC: 2.2GB
Warning: Please note that these release notes contain major story spoilers.
SUMMARY
- Increased Level Cap from 50 to 70.
- Improved Photo Mode functionality (more details below).
- Added Detailed Mercenary Benefits page to the game.
- Improved Smart Loot System – it will now reward more gear of preferred playstyle.
- Added an option to the game to toggle XP and drachmae boosts on/off in the inventory.
- Addressed an issue that could prevent Mercenary Live Events from appearing.
- Addressed various issues that prevented quests from completing – including Home Sweet Home, Perikles’ Symposium, and Mother’s Prayers.
- Clothes Physics are not capped to 30FPS anymore but scale with selected graphics settings.
NEW CONTENT
- Added support for the second Lost Tale of Greece – A Divine Intervention.
- The quest “Test of Judgment” will be available in-game upon installing version 1.0.7.
- Available from Episode 5.
- Located in Korinth, the quest will be added to the quest log once the quest giver was found.
FEATURES & IMPROVEMENTS
NEW! Visual Customization System
- Added a Visual Customization System page to the inventory.
- This lets you change the visual appearance of gear items while keeping their original stats.
- Check out our latest article for more details on Transmog.
NEW! Detailed Mercenary Benefits page
- You can now access the Detailed Mercenary Benefits page from the Mercenary menu.
- The Detailed Mercenary Benefits page will showcase all Tier Benefits and their statuses (unlocked/not unlocked).
NEW! Level Cap Increase to 70
- If you were Level 50 already, XP gained prior to this increase will automatically be transferred into ability points. XP gained prior the patch will not increase the Level. Photo Mode Improvements
- Added a Contrast option, more grid types, and an option to hide headgear to the game.
- Added Fog and Bloom options
- Tilt angle increased from 45° to 90°.
- Improved auto-focus functionality.
- Improved display of liked photos on the world map.
- Added a Preview button to immediately hide the UI.
- Pressing any button when the UI is hidden will now bring the UI back automatically.
Miscellaneous:
- Discounts from Mercenary Tier benefits will now be displayed at the Blacksmith.
- Added support for future Live encounters.
- Added an option to the game to toggle XP and drachmae boosts on/off in the inventory.
- Improved hitboxes of legendary animals.
- Added some more NPCs to various NPC stations (marketplaces, tanning spots, etc.).
- Added achievement/trophy for Divine Intervention to the game.
BALANCING
- Improved Smart Loot System – It will now reward more gear of the preferred playstyle.
FIXES
/pes-2019-patch-download.html. Gameplay
- Addressed several issues that prevented players who are meditating from calling Phobos or summoning the Adrestia.
- Players will no longer receive kill rewards when an animal is untamed due to environmental influences.
- Addressed an issue with Horse Follow Road that could send players to an active quest marker rather than to the selected custom marker destination.
- Addressed an issue with the Call to Arms ability that led an unexpected lieutenant to come for help.
- Addressed various issues that caused the player to get stuck in objects or fall through the map.
World
- Addressed various issues with the placement of multiple objects, including Orichalcum across Greece.
- Addressed an issue where Sargon – Oikos of the Olympians – could sometimes be MIA.
- In Nisyros and on Melos Island, players will now incur damage from black lava, as intended.
Quest
Assassin 27s Creed Odyssey 1.0.7 Patch Download Free
- Addressed various issues that prevented the following quests from completing:
- And The Streets Run Red
- Minotour De Force
- Home Sweet Home
- Mother’s Prayers
- Perikles’ Symposium
- Clothes Make The Daughter
- We Will Rise
- Sparring with Roxana
- A Venomous Encounter (didn’t appear on the map)
- Addressed an issue in Stairway to Olympus that could cause the game to freeze temporarily when opening the door.
- Addressed an issue in Witness Him that caused Alkibiades to moonwalk in the background of a cutscene. Beat it, Alki!
- The Family Ties quest will now appear properly when conditions are met.
- The carpet will no longer be magically floating in Sharp Tongue.
- Addressed an issue in Ashes to Ashes that caused the player to be teleported to Andros unintentionally.
- Players will no longer be able to equip gear during the fight in Pankration.
- Addressed an issue in Escort Service that could cause the quest to skip the boarding scenario.
- Addressed an issue that caused players to desynchronize when using Falx of Olympos in the Battle of Pylos.
- Addressed an issue that allowed “Destroy War Supplies for Faction X in Region Y” type of quests to be completed in any nation of the required faction, rather than in the quest-specific nation.
- Addressed an issue in We’re Treasure Hunters that could lead Obelia’s ship to leave the action area.
- [SPOILER] Elpenor’s gear will now be looted automatically after killing him.
- [SPOILER] Addressed an issue in Consulting a Ghost that caused the quest objective “Find and interrogate the Oracle” to disappear from the quest log after being desynchronized.
- [SPOILER] Addressed an issue in A Life’s Dedication that prevented the player from talking to Eppie after investigating the tomb.
- [SPOILER] During Sacred Favors, the Trojan Horse will now be visible.
- [SPOILER] The Plague will now cover all of Kephallonia when conditions are met.
- [SPOILER] After completing Atlantis Destroyed, Pythagoras will no longer be found with the Staff in Atlantis.
Graphics and Animations, Audio
- Addressed various weather, lighting, and terrain texture issues.
- Addressed various animation issues with the character, NPCs, Mythical Creatures, and animals.
- Addressed various gear clipping or texture issues for character and NPCs.
- Addressed an issue that caused silo explosions not to be heard when not in the field of view of the player.
- [PC] Addressed an issue causing lower-level details on Ultra High Shadows than intended.
User Interface, Menu, and Subtitles
- Addressed a variety of general UI/HUD display issues.
- Addressed various subtitle sync and localization errors.
- Corrected some bounty display inconsistencies between sponsors vs. bounty display on the map.
- The “-1 Adrenaline Cost for Overpower Abilities” engraving will now remain active after loading screens.
- Addressed an issue where Damage weapon–type engravings are not multiplied when applied to multiple items.
- Removed a spoiler from the description of the Cult crew theme.
- [PC] Addressed an issue with the Customize Controls menu where players could assign mouse and keyboard keys while using a controller as their input device.
- [PC] Pressing back with the mouse on the Cultist screen will no longer exit the menu.
- [PC] Addressed various issues with the Performance Analyzer VRAM meter.
Character and AI
- Addressed an issue causing abilities to be ignored by NPCs lighting braziers.
- NPCs or animals will no longer set the player on fire. Man’s not hot.
- NPCs will no longer attack when players fight animals with a bow.
- Leader and their bodyguards will no longer attack the player when they’re in the quest board or blacksmith menu.
- Addressed an issue that caused mercenary pets to be spawned very far away from their owner.
- Addressed an issue after meditation that prevented players from being able to pet tamed animals.
- Addressed an issue with two rogue Council chamber guards who didn’t bother guarding the location they were supposed to.
- Addressed an issue with the Olourous Fortress location where the location wouldn’t be marked as completed when conditions are met.
- Addressed an issue that caused NPCs not to ignite the brazier after investigating a dead body.
Photo Mode
- Addressed an issue that could cause headgear to disappear after exiting Photo Mode.
- Addressed an issue that sometimes could make the Reset text disappear in composition and edit mode of Photo Mode.
- Naval aiming curve will no longer be visible in Photo Mode.
- Blood effects will no longer fade away in Photo Mode.
- Addressed an issue in Photo Mode where the D-Pad could lose its functionality, making it impossible to modify photos.
- [PC] Increased scrolling speed for filters in Photo Mode with the mouse wheel.
Naval
- Addressed an issue with occasionally inconsistent shield colors on the Adrestia.
- Addressed an issue during boarding that caused enemy NPCs not to react to range attacks.
- Addressed an issue that caused ships to be the same level as the player rather than the region’s level.
- Addressed an issue during boarding where enemies would sometimes not engage in fights.
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Performance and Stability
- Improved stability and performance of the game application.
- [PC] Optimized CPU usage when the game is minimized.
[Options]
[human battle]
undead
inf. oxygen
inf. adrenaline
inf. arrow
instant bow charge
instant abilities cooldown
(new) alt combat abilities set key (table Update18)
one-hit-kill mod key
healing snake
[ship]
poseidon
inf. ship stamina
[misc.]
stealth mod
ignore health penalty
ignore drachmae/resources
ignore ability points
exp multiplier
ignore inv capacity
time of day mod
movement mod key
ignore horse speed limit
Ikaros teleport
[Descriptions]
[human battle]
undead
- health still drop when being hit but you won't die.
- by script default, it applied to both you and your pet (tamed animal).
inf. oxygen
- as title says
inf. adrenaline
- adrenaline always full.
- after using adrenaline, the bar would appears to be decreased, but you can still use adrenaline skills as if it's full.
inf. arrow
- arrows still drop when you fire your bow but it won't drop below 8 (>=8).
instant bow charge
- as title says.
one-hit-kill mod key
- when activated, hold the specified mod key to attack (melee, assassin, shoot, skills.. etc.) to land an one-hit-kill on the enemy.
- for bow damage, make sure you're still holding the mod key when the hit landed on them.
- change method to 'always' to one-hit-kill without pressing the mod key.
- mod key can be changed by choosing from the drop-down-list.
- mod key default: CapsLock key.
healing snake
- snake bite will heal you to full health.
[ship]
ignore ship health
- ship health still drop when damaged but it won't be sunk.
inf. ship stamina
- stamina stays full always.
[misc.]
stealth mod
- when activated, you can choose from 2 stealth method: 'in sneak' or 'always'.
- default method on script activation: 'in sneak'.
- 'in sneak' : no one can sense your presence when you are crouching, 'in sneak' if you will. even if you're in battle with them already, they would lost track of you immediately when you enter sneak.
- 'always' : as name suggested, you're always in stealth and no one can sense your presence, including other ships. although switching to 'always' in the midst of sea battle won't stop the enemy ships from seeing you.
- CE's hot-keys are set for in-game method changes:
CODE: SELECT ALL
numpad0 + numpad/ to disable numpad0 + numpad* t0 set 'in snaek' numpad0 + numpad- to set 'always'
- if you don't like the voice when you press the hot-keys, you can always disable them yourself by editing the hot-keys of the entry 'status'.
- the entry 'status' shows what method you're using.
ignore drachmae/resources
- you can buy/upgrade/engrave in the Blacksmith, do ship upgrade, payout bounty, and craft arrows, regardless of the current drachmae/resources.
- drachmae/resources still decrease until they reach zero when you buy/(ship)upgrade/engrave/pay bounty/craft arrows.
ignore ability points
- you can learn abilities regardless of your current ability points.
- on-screen ability points still drop until it reaches zero when you learn skills.
- pointers to the ability points can be found after you activated the script, in case you want to edit it manually. access Abilities menu to populate the pointers.
ignore health penalty
- when activated, the health penalty applied by some equipments would be ignored.
exp multiplier
- exp gained would be multiplied by the specified multiplier, which can be changed by editing the entry 'x?'.
- quest/explore gained exp shown would still be the original value upon receiving (big +number on the centre of the screen), but the actual gaining value shown (small +number on the top-right hand corner of the screen) would be the multiplied value.
- exp multiplier default: x4, can be changed by editing the script, line 3.
time of day mod
- hold CapsLock and PageUp to rewind time.
- hold CapsLock and PageDown to advance time.
- time of day would advance normally without pressing any of the above keys.
- the value of current time of day can be changed manually, just a simple 24 hours value.
movement mod key
- funny they either set the walk speed too slow or too fast.. this time the walk speed is too fast that makes the walking animation looks unnatural for my taste. (*updated* after game patch v1.03, they fixed the walk speed, now it back to the usual 'too slow for me')
- applies to on-foot and horse riding.
- hold X1 Mouse Button and move to walk.
- hold X2 Mouse Button and move to jog, the normal running speed, which is slower than the default sprint-like moving speed.
- you can change the keys by editing the entries 'walk key' and 'jogging key'.
- by script default, the walking speed is 0.3 (faster the game's own walk key), can be changed via the entry 'walk speed'; the jogging is 0.68, can be changed via the entry 'jogging speed'.
Ikaros teleport
- when activated, call Ikaros, then hold CapsLock and create a CUSTOM waypoint to teleport Alexios/Kassandra there immediately.
- filter is implemented so that you won't be teleported accidentally by creating waypoint in the Map menu.
- you can't be teleported to the ground properly when Alexios/Kassandra is in water. it may brings you to the nearest shore only.
- a cheap collision by-pass is implemented, blockage between you and the destination won't stop you from teleporting to the destination.
- if you teleport when the aim DOT is ON Ikaros, you may be teleported to where Ikaros are and you'd drop from mid-air. you're advised to teleport when Ikaros is hovering (holding the aim button when flying Ikaros).
Author: Cielos
The source of information -
Assassin 27s Creed Odyssey 1.0.7 Patch Download Pc
Assassin's Creed: OdysseyAssassin 27s Creed Odyssey 1.0.7 Patch Download 1
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